boncellis
Jul 30, 10:24 PM
Some rumors for the Verizon Chocolate (http://gizmodo.com/gadgets/cellphones/lg-vx8500-chocolate-to-verizon-confirmed-187461.php) suggest an AUGUST 7TH Release Date. That's the same day as the start of WWDC, when Apple's new products will be announced! Just a coincidence?
The wheel on the front of that phone looks very familiar...
I used to think that it all depended on the service provider, but now my feelings have changed. I would be plenty happy with a 4 GB Nano-like device with improved wireless synchronization for a better address book, email viewer, to-do list, etc. even without the phone capability.
The wheel on the front of that phone looks very familiar...
I used to think that it all depended on the service provider, but now my feelings have changed. I would be plenty happy with a 4 GB Nano-like device with improved wireless synchronization for a better address book, email viewer, to-do list, etc. even without the phone capability.
Small White Car
Apr 5, 01:10 PM
Kind of weird, Apple should not be meddling in that stuff. Way way too domineering.
Apple should absolutely have asked for this.
Toyota should have said 'no,' but for Apple to not ask at all would have been irresponsible. They're being consistant, which is a good thing.
Apple should absolutely have asked for this.
Toyota should have said 'no,' but for Apple to not ask at all would have been irresponsible. They're being consistant, which is a good thing.
asdf542
Mar 30, 10:53 PM
He's talking about parts of the UI that have been taken from iOS. This is the worst example so far: http://forums.macrumors.com/attachment.php?attachmentid=278968&d=1301532493
It's clearly a "form over function" fail as the words are hard to read in the buttons. At least on the iPad, they had the decency to provide some contrast by making the letters white. It's horrible looking!
Then again, it's a developer preview. But I realllly hope stuff like that doesn't stick around. It's like the translucent menu bar introduced in 10.5 which everyone complained about that didn't get fixed until 10.5.2.
No, if he was talking about UI parts then he wouldn't have started to complain literally one line under about certain features in Lion.
It's clearly a "form over function" fail as the words are hard to read in the buttons. At least on the iPad, they had the decency to provide some contrast by making the letters white. It's horrible looking!
Then again, it's a developer preview. But I realllly hope stuff like that doesn't stick around. It's like the translucent menu bar introduced in 10.5 which everyone complained about that didn't get fixed until 10.5.2.
No, if he was talking about UI parts then he wouldn't have started to complain literally one line under about certain features in Lion.
JAT
Apr 20, 11:59 AM
I'm getting so sick of hearing this excuse. NO ONE holds the phone by the TINY little black glass area next to the screen (right and left in portrait orientation)... the hold it by the metal edge, which has nothing to do with how close the edge of the screen is to the edge of the phone.
So tired of this.
Really. So, your fingers are so hard that they don't bend slightly over the edge of an object you are holding? You should get that checked out. Maybe try a little lotion.
What are you people doing to scratch your phones so much? I don't use a case with my iPhone 4, carry it in my pocket (sometimes with my car keys) and there's not a noticeable scratch on the front or back.
I agree. I had a 1G Touch for over 3 years and it didn't have a scratch on it from normal use. My daughter once threw it across the driveway, causing gouges and scratches all over the bezel and rear. Nothing on the glass. The iPhone 4 glass is less prone to scratching.
So tired of this.
Really. So, your fingers are so hard that they don't bend slightly over the edge of an object you are holding? You should get that checked out. Maybe try a little lotion.
What are you people doing to scratch your phones so much? I don't use a case with my iPhone 4, carry it in my pocket (sometimes with my car keys) and there's not a noticeable scratch on the front or back.
I agree. I had a 1G Touch for over 3 years and it didn't have a scratch on it from normal use. My daughter once threw it across the driveway, causing gouges and scratches all over the bezel and rear. Nothing on the glass. The iPhone 4 glass is less prone to scratching.
SandynJosh
Apr 23, 09:41 PM
I will be honest and truthful and say for a mobile device on batteries, I'm very impressed as what the iPhone and iPad can do gaming wise.
However I will also state, and I think we all should be honest, that at the moment, Apple are bringing the games DOWN to what their hardware can do, as opposed to making Hardware so great that gaming is being pushed UP to take advantage of Apples industry leading performance.
In your first paragraph you talk about Apple's mobile products, which is where Apple will be putting most of their effort in the foreseeable future. To have successful portable products, having a long time between charges is highly important. The old brute force methods of throwing power and RAM at the gaming performance problem can not be part of the design mindset. Game designers know this and are becoming much better at coding for portable games, but they are not quite there yet. Meanwhile Apple is working to find ways to build in performance and not increase power draw.
THIS is the future as Apple sees it, and their acceptance in the broad general market shows that they are on the right track.
When Apple release GTX580 beating desktops, and/or Xbox360 / PS3 beating gaming devices, I will happily bow down to them being the greatest in graphics.
NOW you have switched to talking about desktop and console gaming computers. THIS is a whole different area. First off, it's a tiny segment of the whole computer market. It's big, but not nearly as huge as what Apple is aiming for with their products.
In a nutshell, Apple's strategy is to capture the mobile device market as completely as they can. They are being highly successful at that strategy from iPods to iPhones, to iPads, to Laptops.
Meanwhile they are growing rapidly in the iMac desktop and tower market due primarily to the halo effect of their success in the portable arena. They are doing this even while the desktop and tower markets are shrinking overall. Can you see why Apple will not be putting a lot of effort into this segment?
But right now, they are trailing by miles due to years of neglect as they just did not have products that could compete, and their one semi attempt at a console got nowhere.
Note: I would LOVE LOVE LOVE Apple to turn this around.
You are right. Apple did not have products that could compete in the desktop and console markets. This was primarily due to game developers not interested in writing games for Intel chips and PowerPC chips. Since the installed base for Intel-based computers was more then a order-of-magnitude larger than the installed base of Macs. Apple was never going to enjoy being a suitable gaming platform until they switched to Intel CPUs.
Once Apple made the switch, they have come a long way towards being an acceptable gaming computer, but they have no desire or plans to go after the high end of this market... it's just not that profitable or large. Remember AlienWare? They had the best gaming computer, IMO, and they had to sell themselves to another company to stay alive.
As for the console market, it's crowded with established competitors and will likely see one squeezed out. Not the kind of market that Apple or anyone else should want to jump into.
They need to ditch the "Laptops on a Stand" design of the iMac for starters, but I feel they never will as they have decided they won't compete and they cannot compete in this sector of the market.
I addressed this above. As for the "Laptops on a Stand" design, it's such a bad design that the largest computer company, HP, as well as others, have copied it.
Console wise, I'm not sure they could compete against a 360 or a PS3. Let's say Apple against a PS4 or a Xbox720
Nope, can't see that happening either.
I address this above. Apple doesn't want to be in this arena. It's small and the competition is deadly.
The low power/trimmed down, casual gamers games, seems to be the only area they are going for.
Once more you are correct. There are many many times more gamers that want a short diversion while they have a few minutes away from home, then those who want to spend thousands on an immersive game experience that requires a larger block of time. "Portability with games optional" trumps "wired to the wall and game-focused" all the way to the bank.
But Again, I would LOVE Apple to turn this around and take high end graphics seriously in their future products.
The high-end gamer is not on Apple's radar at the moment and likely never will be unless a way is found to address hi-end graphics on a portable device without impacting battery life.
I know you'd like Apple to chase this rainbow, but they won't, there's no pot of gold at the end.
However I will also state, and I think we all should be honest, that at the moment, Apple are bringing the games DOWN to what their hardware can do, as opposed to making Hardware so great that gaming is being pushed UP to take advantage of Apples industry leading performance.
In your first paragraph you talk about Apple's mobile products, which is where Apple will be putting most of their effort in the foreseeable future. To have successful portable products, having a long time between charges is highly important. The old brute force methods of throwing power and RAM at the gaming performance problem can not be part of the design mindset. Game designers know this and are becoming much better at coding for portable games, but they are not quite there yet. Meanwhile Apple is working to find ways to build in performance and not increase power draw.
THIS is the future as Apple sees it, and their acceptance in the broad general market shows that they are on the right track.
When Apple release GTX580 beating desktops, and/or Xbox360 / PS3 beating gaming devices, I will happily bow down to them being the greatest in graphics.
NOW you have switched to talking about desktop and console gaming computers. THIS is a whole different area. First off, it's a tiny segment of the whole computer market. It's big, but not nearly as huge as what Apple is aiming for with their products.
In a nutshell, Apple's strategy is to capture the mobile device market as completely as they can. They are being highly successful at that strategy from iPods to iPhones, to iPads, to Laptops.
Meanwhile they are growing rapidly in the iMac desktop and tower market due primarily to the halo effect of their success in the portable arena. They are doing this even while the desktop and tower markets are shrinking overall. Can you see why Apple will not be putting a lot of effort into this segment?
But right now, they are trailing by miles due to years of neglect as they just did not have products that could compete, and their one semi attempt at a console got nowhere.
Note: I would LOVE LOVE LOVE Apple to turn this around.
You are right. Apple did not have products that could compete in the desktop and console markets. This was primarily due to game developers not interested in writing games for Intel chips and PowerPC chips. Since the installed base for Intel-based computers was more then a order-of-magnitude larger than the installed base of Macs. Apple was never going to enjoy being a suitable gaming platform until they switched to Intel CPUs.
Once Apple made the switch, they have come a long way towards being an acceptable gaming computer, but they have no desire or plans to go after the high end of this market... it's just not that profitable or large. Remember AlienWare? They had the best gaming computer, IMO, and they had to sell themselves to another company to stay alive.
As for the console market, it's crowded with established competitors and will likely see one squeezed out. Not the kind of market that Apple or anyone else should want to jump into.
They need to ditch the "Laptops on a Stand" design of the iMac for starters, but I feel they never will as they have decided they won't compete and they cannot compete in this sector of the market.
I addressed this above. As for the "Laptops on a Stand" design, it's such a bad design that the largest computer company, HP, as well as others, have copied it.
Console wise, I'm not sure they could compete against a 360 or a PS3. Let's say Apple against a PS4 or a Xbox720
Nope, can't see that happening either.
I address this above. Apple doesn't want to be in this arena. It's small and the competition is deadly.
The low power/trimmed down, casual gamers games, seems to be the only area they are going for.
Once more you are correct. There are many many times more gamers that want a short diversion while they have a few minutes away from home, then those who want to spend thousands on an immersive game experience that requires a larger block of time. "Portability with games optional" trumps "wired to the wall and game-focused" all the way to the bank.
But Again, I would LOVE Apple to turn this around and take high end graphics seriously in their future products.
The high-end gamer is not on Apple's radar at the moment and likely never will be unless a way is found to address hi-end graphics on a portable device without impacting battery life.
I know you'd like Apple to chase this rainbow, but they won't, there's no pot of gold at the end.
A is jump
Nov 26, 10:44 PM
This will make the perfect addition to my Space age Bachlor pad! dim lights, play slow music... ha ha.
what a laugh! I do like the idea. But I cant see myself buying one, unless I have a bunch of money to waste on something that wouldnt be especially productive for me.
what a laugh! I do like the idea. But I cant see myself buying one, unless I have a bunch of money to waste on something that wouldnt be especially productive for me.
iRobby
Mar 27, 03:52 AM
I believe the iPad 3 out in thee. Fall to be BS.
I believe iPhone 5 and IOS 5 to be released TOGETHER whether in June or the Fall.
My #1 request for iPhone 5?is 64GB. My 32GB 3GS only has 0.68GB available.
I believe iPhone 5 and IOS 5 to be released TOGETHER whether in June or the Fall.
My #1 request for iPhone 5?is 64GB. My 32GB 3GS only has 0.68GB available.
Don't panic
May 5, 10:53 AM
The system is solid and consistent between the villain and the heroes. I think you all are over thinking it. Ravenvii said early on in his explanation that it might be easier to think of the villains turns as points to avoid confusion. Basically during my round I earn 2 points to spend any way I choose. Some actions require one turn/point to accomplish. For example:
- move to a new room
- self heal
Thus, if during my turn I choose to move or heal then in essence I've used one of the 2 points/turns to accomplish this task meaning for the rest of the round I only have 1 point/turn left. Setting traps or sending out my minions cost various points and thus I must save up points for some things. If I choose to save points then I'm essentially forfeiting action in that turn or for the entire round by choosing to carry over the point or points to my next round.
Heroes actions work the same way they just aren't broken down into points for easier understanding. You could choose to think of it as getting 2 points at the beginning of your rounds as well and in turn it would cost you 1 point to do any of the following:
- explore a room
- move to a new room
Thus, with your entire round you can take two actions or turns, each costing one point. The only difference is heroes can't save up points like the villain can.
So, you see, the system is consistent on both sides.
i see the point, and i am fine with it if that's what the GMs decided.
i am just saying that it is not what was said before (or how i understood it), where the deployment of a trap/minion was portrayed as costing point previoulsy generated.
for example, post #10
For example: let's say a dragon costs 10 turns (or points). To be able to place the dragon on the map, the villain must forgo 10 turns. The fastest way to get the dragon is to skip both his turns for 5 rounds.
with your interpretation, you'd forgo 9 turns, because on the 10th the dragon is deployed, instead of waiting 5 rounds and deploy the dragon in the next turn.
i just want to make sure what the rules are, because it makes a significant difference in terms of keeping track of what might or might not be out there.
for example, by my count, in one round you could deploy one goblin (one turn to get a point, one to deploy), by yours, you deploy two (point and deploy each turn).
also, can you heal and deploy trap/monsters at the same turn, from the Lair?
can you accrue points while moving/healing?
it's the beginning of brand new game, so it's normal the rules are seen in different ways and need some fine tuning in how they are worded.
- move to a new room
- self heal
Thus, if during my turn I choose to move or heal then in essence I've used one of the 2 points/turns to accomplish this task meaning for the rest of the round I only have 1 point/turn left. Setting traps or sending out my minions cost various points and thus I must save up points for some things. If I choose to save points then I'm essentially forfeiting action in that turn or for the entire round by choosing to carry over the point or points to my next round.
Heroes actions work the same way they just aren't broken down into points for easier understanding. You could choose to think of it as getting 2 points at the beginning of your rounds as well and in turn it would cost you 1 point to do any of the following:
- explore a room
- move to a new room
Thus, with your entire round you can take two actions or turns, each costing one point. The only difference is heroes can't save up points like the villain can.
So, you see, the system is consistent on both sides.
i see the point, and i am fine with it if that's what the GMs decided.
i am just saying that it is not what was said before (or how i understood it), where the deployment of a trap/minion was portrayed as costing point previoulsy generated.
for example, post #10
For example: let's say a dragon costs 10 turns (or points). To be able to place the dragon on the map, the villain must forgo 10 turns. The fastest way to get the dragon is to skip both his turns for 5 rounds.
with your interpretation, you'd forgo 9 turns, because on the 10th the dragon is deployed, instead of waiting 5 rounds and deploy the dragon in the next turn.
i just want to make sure what the rules are, because it makes a significant difference in terms of keeping track of what might or might not be out there.
for example, by my count, in one round you could deploy one goblin (one turn to get a point, one to deploy), by yours, you deploy two (point and deploy each turn).
also, can you heal and deploy trap/monsters at the same turn, from the Lair?
can you accrue points while moving/healing?
it's the beginning of brand new game, so it's normal the rules are seen in different ways and need some fine tuning in how they are worded.
DavidLeblond
May 4, 03:10 PM
So why sell it in the App Store?
Apple isn't a poor company, the Apple Store (the website) has been able to sell digital software for years. They could set up a very sophisticated method for selling Mac OS X to people without using the App Store.
If I was Apple, I'd sell (through their website) a licence for Mac OS X. You'd download a small App, which would give you the option to either install it to the computer you were on right then or to create a DVD or USB key which could also be used to install the OS. This App would then download the appropriate files and continue the install/make the DVD.
Maybe they want to consolidate onto the app store, who knows. I was just pointing out that OS X Lion clearly doesn't follow the "rules" of an app, so therefore Apple is open to doing whatever they want with the licensing.
Apple isn't a poor company, the Apple Store (the website) has been able to sell digital software for years. They could set up a very sophisticated method for selling Mac OS X to people without using the App Store.
If I was Apple, I'd sell (through their website) a licence for Mac OS X. You'd download a small App, which would give you the option to either install it to the computer you were on right then or to create a DVD or USB key which could also be used to install the OS. This App would then download the appropriate files and continue the install/make the DVD.
Maybe they want to consolidate onto the app store, who knows. I was just pointing out that OS X Lion clearly doesn't follow the "rules" of an app, so therefore Apple is open to doing whatever they want with the licensing.
wovel
Apr 6, 06:05 PM
Are you looking at the same AAPL and GOOG I have been? Really? Are you sure?
You might be in Bazaro Universe? Look at the 1 week, 2 week, 1 month, 3 month, 6 month, 1 year and 2 year trends. AAPL is looking pretty sweet.
I was wondering what forecasts he is looking, I am not aware of a single credible analyst predicting a slide for AAPL...
Multitasking is also quite nice. One of the first apps I downloaded was a (free) great radio app, and as I was listening to the radio I intuitively started web browsing and going back and forth between a few other apps and it wasn't until I received and replied to a message from a friend that it occurred to me that I was having a really cool and full mobile computing experience. I feel that as iOS and Android (Honeycomb) stand right now, Android offers a lot more potential to serve my needs. .
Everything you described in your multitasking experience would have worked on the iPad as well...
I was using my iPad 2 listening to the free Pandora App with the nice full screen interface and then flipping over to the web browser collecting data I was putting into a spreadsheet in Numbers. I was also adding some information to a diagram in TouchDraw.
Everyone of those Apps reopened instantly and was in the exact same position it was I when I flipped out. I doubt you can duplicate my experience since you don't have any apps.. The iPad 1 may have had a very slight delay reopening one of the apps if you directly flipped through all 4, but the experience on the iPad 2 was instant.
Are you sure you actually owned an iPad with iOS 4?
You might be in Bazaro Universe? Look at the 1 week, 2 week, 1 month, 3 month, 6 month, 1 year and 2 year trends. AAPL is looking pretty sweet.
I was wondering what forecasts he is looking, I am not aware of a single credible analyst predicting a slide for AAPL...
Multitasking is also quite nice. One of the first apps I downloaded was a (free) great radio app, and as I was listening to the radio I intuitively started web browsing and going back and forth between a few other apps and it wasn't until I received and replied to a message from a friend that it occurred to me that I was having a really cool and full mobile computing experience. I feel that as iOS and Android (Honeycomb) stand right now, Android offers a lot more potential to serve my needs. .
Everything you described in your multitasking experience would have worked on the iPad as well...
I was using my iPad 2 listening to the free Pandora App with the nice full screen interface and then flipping over to the web browser collecting data I was putting into a spreadsheet in Numbers. I was also adding some information to a diagram in TouchDraw.
Everyone of those Apps reopened instantly and was in the exact same position it was I when I flipped out. I doubt you can duplicate my experience since you don't have any apps.. The iPad 1 may have had a very slight delay reopening one of the apps if you directly flipped through all 4, but the experience on the iPad 2 was instant.
Are you sure you actually owned an iPad with iOS 4?
CalBoy
Apr 15, 03:13 PM
If you remember the name of the economist, please let me know. There are a lot of differences in perspective I have, I can tell just from your brief description, but I would like to learn the finer details of the theory.
Was it an economist or someone who actually understands economics? :D :p
It was someone who specializes in economics and tax theory. I'll try to remember but until then, the historical record is more than enough to discount the idea that lowering taxes produces net positives for the economy. America experienced its highest growth years when the top tax rate was over 90% and after taxes had been raised in the 90s. Conversely we've seen a decline in our economic fortunes after 10 years of lower and lower tax rates.
Trickle down just doesn't work. Not for the economy as a whole, not for spurring investment or R&D.
Was it an economist or someone who actually understands economics? :D :p
It was someone who specializes in economics and tax theory. I'll try to remember but until then, the historical record is more than enough to discount the idea that lowering taxes produces net positives for the economy. America experienced its highest growth years when the top tax rate was over 90% and after taxes had been raised in the 90s. Conversely we've seen a decline in our economic fortunes after 10 years of lower and lower tax rates.
Trickle down just doesn't work. Not for the economy as a whole, not for spurring investment or R&D.
EricNau
May 3, 01:34 AM
I don't think so, and I'm not being sarcastic.
Temperature is a great example. Celsius and Kelvin are fantastic for science and engineering for obvious reasons, but when it comes to everyday uses, Fahrenheit makes more sense. It's very intuitive to think of numbers on a 100 scale. That's why when you're looking at the weather or taking someone's body temperature, it's easier to get a grasp of what is "high" or "low." Fahrenheit is also more accurate for casual uses because it can express smaller changes more easily than Celsius.
I think I have to disagree. It may be easier for Americans to grasp the "highs" and "lows" of the Fahrenheit scale, but any European would have a different concept of high and low. Also, the difference in Celsius units is rather insignificant. For example, the difference between 37 and 38 degrees Celsius is 1.8 degrees Fahrenheit, hardly a noticeable difference when it comes to weather forecasts.
The metric system also lacks easy naming schemes for everyday sizes. Recipes, for example, would have to be written out in ml rather than cups or spoons. In such a situation, base 10 is not helpful at all because recipes are rarely divided or multiplied by 10. The metric system could in fact be worse for such applications because cutting 473 ml in half is more of a pain than cutting 2 cups in half (and yes, while recipes could theoretically be modified to be in flat metric ratios, the fact is that there are far too many recipes in existence already for that to be realistic in the short-medium term).
I'm not so sure. If a recipe calls for 2 tablespoons, is it not just as easy to measure out 30ml? Might using one graduated measuring "cup" be easier than a series of various-sized spoons and cups? For dry goods, grams are easily measured on a scale. With practice and experience, it's quicker and more precise than measuring exactly three cups of leveled flour: you can just sift the flour into your mixing bowl until the scale reads 375 grams. Indeed this method uses less dishes, too.
Are there really any benefits to the Customary scale, or do we just perceive benefits because it's what we're used to? And if the latter is the case, why make American students learn two systems of units when one fulfills all needs?
Temperature is a great example. Celsius and Kelvin are fantastic for science and engineering for obvious reasons, but when it comes to everyday uses, Fahrenheit makes more sense. It's very intuitive to think of numbers on a 100 scale. That's why when you're looking at the weather or taking someone's body temperature, it's easier to get a grasp of what is "high" or "low." Fahrenheit is also more accurate for casual uses because it can express smaller changes more easily than Celsius.
I think I have to disagree. It may be easier for Americans to grasp the "highs" and "lows" of the Fahrenheit scale, but any European would have a different concept of high and low. Also, the difference in Celsius units is rather insignificant. For example, the difference between 37 and 38 degrees Celsius is 1.8 degrees Fahrenheit, hardly a noticeable difference when it comes to weather forecasts.
The metric system also lacks easy naming schemes for everyday sizes. Recipes, for example, would have to be written out in ml rather than cups or spoons. In such a situation, base 10 is not helpful at all because recipes are rarely divided or multiplied by 10. The metric system could in fact be worse for such applications because cutting 473 ml in half is more of a pain than cutting 2 cups in half (and yes, while recipes could theoretically be modified to be in flat metric ratios, the fact is that there are far too many recipes in existence already for that to be realistic in the short-medium term).
I'm not so sure. If a recipe calls for 2 tablespoons, is it not just as easy to measure out 30ml? Might using one graduated measuring "cup" be easier than a series of various-sized spoons and cups? For dry goods, grams are easily measured on a scale. With practice and experience, it's quicker and more precise than measuring exactly three cups of leveled flour: you can just sift the flour into your mixing bowl until the scale reads 375 grams. Indeed this method uses less dishes, too.
Are there really any benefits to the Customary scale, or do we just perceive benefits because it's what we're used to? And if the latter is the case, why make American students learn two systems of units when one fulfills all needs?
-x-
Aug 11, 07:31 PM
I also expect the Mac Mini to receive a dual-core Merom.
That may not be true since the mini is suppose to be cheap. The cheapest Conroe is $60 less then the cheapest meron.
I wonder however if the engineers can do it. Lets see what happens.
That may not be true since the mini is suppose to be cheap. The cheapest Conroe is $60 less then the cheapest meron.
I wonder however if the engineers can do it. Lets see what happens.
appleguy123
Apr 10, 02:38 AM
My Ti-nspire converted this problem into I'm going to use words to avoid confusion: forty-eight halves times 12 is equal to two hundred eighty eight.
I'm going to ask my ingenious math teacher about this on Monday, and I'll report back with the answer.
I'm going to ask my ingenious math teacher about this on Monday, and I'll report back with the answer.
SilvorX
Jul 30, 08:12 PM
-At least 5 megapixel camera, I'd love to minimize the amount of things in my pocket by combing my camera and my cell phone ( i hate the beast but my mother makes me carry it) but there isint a camera phone good enough to actually use to take a picture other than an imac G5 in an elevator.
- The inablilty to do "texting :) :) :) :) :) :) " although there would be an option for "texting" but if someone were to select it a dialogue would come up , "YOU ARE RETARDED, just call them." the only option would be, "get hit by a bus"
5 megapixel seems unrealistic for a cellphone camera right now, but it would sure be nice, I have a 1.3 megapixel camera on my phone, just because it's 1.3 megapixels doesn't mean it's good quality, how do we know that the 5 megapixel camera will be any better? could be as grainy or worse as a low end VGA/megapixel camera :( but knowing Apple, some people will pay a shiny red cent for high quality camera anyways (esp Apple fans)
I disagree for inability to do texting, say if you are in a different country, where it costs say $3/minute just to call someone, or 50c just to send a text message (receiving is usually free), big difference if you just want to send a message of "I'm at the door" or "I'm leaving right now", I'm currently paying for long distance since I'm in a part of Canada that is not my home region, any time someone not from the area I'm in calls ME, I pay for it, and any time I call someone from home, I pay for it as well, so text messaging has really cut down on bills, I don't go over my minutes as much anymore with texting, since 90% of my calls were 1 minute or less calls, so thats where text messaging comes in handy. Although I would rather use a blackberry-like device with free email (if there was such thing, or have an email-only plan that doesnt require a data plan, like text messages)
- The inablilty to do "texting :) :) :) :) :) :) " although there would be an option for "texting" but if someone were to select it a dialogue would come up , "YOU ARE RETARDED, just call them." the only option would be, "get hit by a bus"
5 megapixel seems unrealistic for a cellphone camera right now, but it would sure be nice, I have a 1.3 megapixel camera on my phone, just because it's 1.3 megapixels doesn't mean it's good quality, how do we know that the 5 megapixel camera will be any better? could be as grainy or worse as a low end VGA/megapixel camera :( but knowing Apple, some people will pay a shiny red cent for high quality camera anyways (esp Apple fans)
I disagree for inability to do texting, say if you are in a different country, where it costs say $3/minute just to call someone, or 50c just to send a text message (receiving is usually free), big difference if you just want to send a message of "I'm at the door" or "I'm leaving right now", I'm currently paying for long distance since I'm in a part of Canada that is not my home region, any time someone not from the area I'm in calls ME, I pay for it, and any time I call someone from home, I pay for it as well, so text messaging has really cut down on bills, I don't go over my minutes as much anymore with texting, since 90% of my calls were 1 minute or less calls, so thats where text messaging comes in handy. Although I would rather use a blackberry-like device with free email (if there was such thing, or have an email-only plan that doesnt require a data plan, like text messages)
corywoolf
Aug 4, 01:22 AM
Not really any new news, but the September date bummed me out.
I knew it would be another month or so, but I am so anxious to get a new laptop, the thought of waiting another 4-6 weeks (at best) is a bummer.
I just hope Apple doesn't wait until Paris Expo to announce it. Then we're talking 2+ months.
My money is on iMac and iPod nano updates in Paris, MacBook in November, the Long awaited Media Mac Mini at Macworld, new video iPod along with the launch of iTunes Video Store, as well as the long rumored new games for the iPod. Maybe a new iSight that is small enough to clip onto the iPod? Bah, I am getting way too carried away. Back to the point, since this is a pro targeted conference, it makes perfect sense for the MacBook Pro and Mac Pro to make appearances.
I knew it would be another month or so, but I am so anxious to get a new laptop, the thought of waiting another 4-6 weeks (at best) is a bummer.
I just hope Apple doesn't wait until Paris Expo to announce it. Then we're talking 2+ months.
My money is on iMac and iPod nano updates in Paris, MacBook in November, the Long awaited Media Mac Mini at Macworld, new video iPod along with the launch of iTunes Video Store, as well as the long rumored new games for the iPod. Maybe a new iSight that is small enough to clip onto the iPod? Bah, I am getting way too carried away. Back to the point, since this is a pro targeted conference, it makes perfect sense for the MacBook Pro and Mac Pro to make appearances.
Meandmunch
Apr 25, 09:48 AM
Jut like Antennagate, Apple needs to make this an industry issue not just an Apple issue. Because the truth is all mobile devices are being tracked in some form or another otherwise they simply could not function as desired by the consumer. Everywhere they go your devices leaves a footprint. Get over it this is the new more transparent world we live in.
whooleytoo
Aug 2, 11:34 AM
Erm... did you miss the whole Intel thing? :rolleyes:
I presume the point was, the Intel update was just putting faster processes into existing boxes (except the MacBook which got a new design), as happens every year. And many of the apps which would take the greatest benefit from the Intel chips (pro applications and games) aren't yet universal, so we've not yet seen the best of them.
I think now that Apple has a very fixed product matrix, there's less room for surprises. Apart from a brand new design, like an Apple branded PDA, an iPhone, or an inexpensive mini-tower with a fast processor and upgradable graphics card, everything else (to me, at least) is just an incremental upgrade.
I presume the point was, the Intel update was just putting faster processes into existing boxes (except the MacBook which got a new design), as happens every year. And many of the apps which would take the greatest benefit from the Intel chips (pro applications and games) aren't yet universal, so we've not yet seen the best of them.
I think now that Apple has a very fixed product matrix, there's less room for surprises. Apart from a brand new design, like an Apple branded PDA, an iPhone, or an inexpensive mini-tower with a fast processor and upgradable graphics card, everything else (to me, at least) is just an incremental upgrade.
Multimedia
Jul 30, 01:26 AM
Perfect. Just extended my two years with Veriaon in June for a new Moto 815e. :(
840quadra
Apr 26, 04:19 PM
I didn't need to google, that's something I know.
Which you obviously didn't since your argument was why Apple should worry about their market share when Ferrari and Porsche aren't. They should just continue to make exclusive products.
I bet they worried right up and until they got bought by a company that didn't worry about making cheaper products.
Re-Read your Porsche history.
Your understanding of the Porsche / VW relationship is backwards. It is Porsche that owns a stake in VW, not the other way around.
Which you obviously didn't since your argument was why Apple should worry about their market share when Ferrari and Porsche aren't. They should just continue to make exclusive products.
I bet they worried right up and until they got bought by a company that didn't worry about making cheaper products.
Re-Read your Porsche history.
Your understanding of the Porsche / VW relationship is backwards. It is Porsche that owns a stake in VW, not the other way around.
D A
May 6, 01:53 AM
I was a little worried until I saw who wrote the article. It's Charlie Demerjian and I've never seen a tech journalist as full of **** as he is. No need to worry, Apple ain't switching to ARM chips in their Macs.
Detlev
Aug 4, 08:54 PM
Who cares for Quicken - it's not performance critical. It probably wasn't worth the effort given the gains probaby wouldn't even be noticeable.
The market for small businesses running their office/financials is small indeed but isn't an executive of Intuit on the Apple BOD? They should have been ahead of the game. It is suprising that the 2007 product line is not Universal. Oh, I would argue that it is performance critical. Try crunching numbers all day...
I did not hear of any market research by Intuit on the subject but I'm sure they are aware that their users are using BootCamp or Parallels and using the Windows versions (which are much more developed). Check their forums, users every day are posting they are "switching" away. This comes back to the "doomsday" reports of old when Apple announced the move to Intel. Will developers give up developing for Macs when Mac users themselves are booting up Windows on their machines? Time will tell.
The market for small businesses running their office/financials is small indeed but isn't an executive of Intuit on the Apple BOD? They should have been ahead of the game. It is suprising that the 2007 product line is not Universal. Oh, I would argue that it is performance critical. Try crunching numbers all day...
I did not hear of any market research by Intuit on the subject but I'm sure they are aware that their users are using BootCamp or Parallels and using the Windows versions (which are much more developed). Check their forums, users every day are posting they are "switching" away. This comes back to the "doomsday" reports of old when Apple announced the move to Intel. Will developers give up developing for Macs when Mac users themselves are booting up Windows on their machines? Time will tell.
sonicboom
Sep 10, 11:57 PM
I seriously doubt laptop revisions will be announced. This event will focus on a specific message: we're in the movie download business now. They will also tie-in new products to take advantage of the movie service: new iPods and a Video Airport express.
The folks on the Tivo forum are speculating that Apple might invite Tivo to the party:
http://www.tivocommunity.com/tivo-vb/showthread.php?t=315123
It is rumored that Tivo is releasing the new Series 3 machine on the same day (their HD Digital Media Recorder for cable and OTA). As the tie-in rumor goes, Apple would supply the content, and Tivo the platform to play it on.
Personally, I'd be surprised if Apple's venture into the movie distribution business isn't an immediate flop. The $10/$15 price-points are way too high when compared to what you can buy the physical disk for. Plus, services like Netflix offer a much better value.
The folks on the Tivo forum are speculating that Apple might invite Tivo to the party:
http://www.tivocommunity.com/tivo-vb/showthread.php?t=315123
It is rumored that Tivo is releasing the new Series 3 machine on the same day (their HD Digital Media Recorder for cable and OTA). As the tie-in rumor goes, Apple would supply the content, and Tivo the platform to play it on.
Personally, I'd be surprised if Apple's venture into the movie distribution business isn't an immediate flop. The $10/$15 price-points are way too high when compared to what you can buy the physical disk for. Plus, services like Netflix offer a much better value.
KnightWRX
May 4, 06:33 PM
This is great, with Snow Leopard I couldn't buy it for weeks as they were constantly "out of stock" in the shops.
Really ? Apple Store in Montreal had plenty of copies on Day 1 and for weeks afterwards. Piles and piles of the stuff.
Really ? Apple Store in Montreal had plenty of copies on Day 1 and for weeks afterwards. Piles and piles of the stuff.